Workshop Peran Augmented Reality dalam Pengembangan Media Pembelajaran Inovatif di Sekolah Menengah Mitra PPG

Authors

  • Suti Mega Nur Azizah Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang https://orcid.org/0009-0005-1299-8968
  • Hary Suswanto Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang https://orcid.org/0000-0002-1752-7701
  • Gres Dyah Kusuma Ningrum Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Nanda Defi Aprilianto Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Muhammad Aulia Utama Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Rutria Sarah Hasna Tsabita Afaf Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Rizky Rahmad Andre Anang Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Muhammad Naufal Baharudin Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Salma Huwaida Nisrina Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Veri Nurkolis Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang
  • Miftah Fadhlurrohman Pendidikan Profesi Guru, Sekolah Pascasarjana, Universitas Negeri Malang

DOI:

https://doi.org/10.59025/fvhprr15

Keywords:

Augmented Reality, Pembelajaran Informatika, Media Interaktif, Pengembangan Media, Pelatihan Guru

Abstract

Penggunaan teknologi Augmented Reality (AR) sebagai media pembelajaran inovatif di sekolah menengah masih menghadapi tantangan, salah satunya adalah

Keterbatasan pengalaman guru dalam menggunakan teknologi interaktif yang relevan di era digital. Untuk mengatasi permasalahan ini, diadakan kegiatan workshop yang bertujuan bertujuan untuk meningkatkan pengalaman guru dalam menggunakan media pembelajaran berbasis AR. Metode yang digunakan dalam kegiatan ini adalah service-learning, yang meliputi tiga tahapan: pra-implementasi, implementasi, dan pasca-implementasi. Pada tahap pra-implementasi, dilakukan identifikasi kebutuhan mitra dan penyusunan materi. Implementasi dilakukan melalui sosialisasi, demonstrasi, dan focus group discussion (FGD), sedangkan pasca-implementasi meliputi monitoring dan evaluasi. Hasil dari kegiatan ini menunjukkan peningkatan pengalaman guru dalam menggunakan media pembelajaran berbasis AR, sehingga mendukung terciptanya pengalaman belajar yang lebih interaktif dan menyenangkan. Diharapkan setelah pelatihan ini, guru-guru dapat mengimplementasikan AR dalam kelas secara mandiri maupaun berkolaborasi dengan guru di sekolahnya, sehingga meningkatkan kualitas pembelajaran yang sesuai dengan kebutuhan peserta didik.

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Published

22-08-2025

How to Cite

[1]
“Workshop Peran Augmented Reality dalam Pengembangan Media Pembelajaran Inovatif di Sekolah Menengah Mitra PPG”, J. Masy. Madani Indones., vol. 4, no. 3, pp. 733–746, Aug. 2025, doi: 10.59025/fvhprr15.

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Community Services

How to Cite

[1]
“Workshop Peran Augmented Reality dalam Pengembangan Media Pembelajaran Inovatif di Sekolah Menengah Mitra PPG”, J. Masy. Madani Indones., vol. 4, no. 3, pp. 733–746, Aug. 2025, doi: 10.59025/fvhprr15.