[1]
“Implementasi Model Project Base Learning (PjBL) Berbasis Teknologi Augmented Reality Pada Mata Pelajaran Informatika Di SMA Negeri 2 Tondano”, J. Masy. Madani Indones., vol. 4, no. 4, pp. 1117–1123, Oct. 2025, doi: 10.59025/n8q58b02.